Class TwitchPubSub.HypeTrainProgressEvent
- Namespace
- Firesplash.UnityAssets.TwitchIntegration.Skeletons
- Assembly
- Firesplash.UnityAssets.TwitchIntegration.dll
This Event gets fired when a HypeTrain progresses or raises it's level in a monitored channel
public class TwitchPubSub.HypeTrainProgressEvent : UnityEvent<PubSubHypeTrainProgressEvent>
- Inheritance
-
UnityEventBaseUnityEvent<PubSubHypeTrainProgressEvent>TwitchPubSub.HypeTrainProgressEvent
- Inherited Members