Class PubSubHypeTrainEventData
- Assembly
- Firesplash.UnityAssets.TwitchIntegration.dll
The Payload for a Hype Train LevelUp
[Serializable]
public class PubSubHypeTrainEventData : PubSubEventMessageData
- Inheritance
-
PubSubHypeTrainEventData
- Derived
- Inherited Members
Properties
Progress
The current Progress of this train
[JsonProperty("progress")]
public HypeTrainProgress Progress { get; }
Property Value
TimeToExpire
Likely this represents the time in seconds until this train expires. For OnHypeTrainProgress this is always null!
[JsonProperty("time_to_expire")]
public long TimeToExpire { get; }