Class PointRewardRedemption
- Assembly
- Firesplash.UnityAssets.TwitchIntegration.dll
Information about an actual redemption
[Serializable]
public class PointRewardRedemption
- Inheritance
-
PointRewardRedemption
- Inherited Members
Properties
ChannelId
The ID of the channel where the reward was redeemed on
[JsonProperty("channel_id")]
public string ChannelId { get; }
Property Value
Id
The unique rdemption transaction id
[JsonProperty("id")]
public string Id { get; }
Property Value
RedeemedAt
The timestamp when this reward was redeemed
[JsonProperty("redeemed_at")]
public DateTime RedeemedAt { get; }
Property Value
Reward
The reward object which was redeemed
[JsonProperty("reward")]
public PointReward Reward { get; }
Property Value
Status
The status of this reward Twitch docs: reward redemption status, will be FULFULLED if a user skips the reward queue, UNFULFILLED otherwise
[JsonProperty("status")]
public string Status { get; }
Property Value
User
The Twitch USer Object representing the user who redeemed it
[JsonProperty("user")]
public TwitchUser User { get; }
Property Value
UserInput
The message which was entered by the user for this reward
[JsonProperty("user_input")]
public string UserInput { get; }